53 research outputs found

    Assessing Performance of Internet of Things-based Mobile Crowdsensing Systems for Sensing as a Service Applications in Smart Cities

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    The Internet of Things (IoT) paradigm makes the Internet more pervasive. IoT devices are objects equipped with computing, storage and sensing capabilities and they are interconnected with communication technologies. Smart cities exploit the most advanced information technologies to improve public services. For being effective, smart cities require a massive amount of data, typically gathered from sensors. The application of the IoT paradigm to smart cities is an excellent solution to build sustainable Information and Communication Technology (ICT) platforms and to produce a large amount of data following Sensing as a Service (S^2aaS) business models. Having citizens involved in the process through mobile crowdsensing (MCS) techniques unleashes potential benefits as MCS augments the capabilities of existing sensing platforms. To this date, it remains an open challenge to quantify the costs the users sustain to contribute data with IoT devices such as the energy from the batteries and the amount of data generated at city-level. In this paper, we analyze existing solutions, we provide guidelines to design a large-scale urban level simulator and we present preliminary results from a prototype

    Crowdsensed Data Learning-Driven Prediction of Local Businesses Attractiveness in Smart Cities

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    Urban planning typically relies on experience-based solutions and traditional methodologies to face urbanization issues and investigate the complex dynamics of cities. Recently, novel data-driven approaches in urban computing have emerged for researchers and companies. They aim to address historical urbanization issues by exploiting sensing data gathered by mobile devices under the so-called mobile crowdsensing (MCS) paradigm. This work shows how to exploit sensing data to improve traditionally experience-based approaches for urban decisions. In particular, we apply widely known Machine Learning (ML) techniques to achieve highly accurate results in predicting categories of local businesses (LBs) (e.g., bars, restaurants), and their attractiveness in terms of classes of temporal demands (e.g., nightlife, business hours). The performance evaluation is conducted in Luxembourg city and the city of Munich with publicly available crowdsensed datasets. The results highlight that our approach does not only achieve high accuracy, but it also unveils important hidden features of the interaction of citizens and LBs

    Collaborative Data Delivery for Smart City-oriented Mobile Crowdsensing Systems

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    The huge increase of population living in cities calls for a sustainable urban development. Mobile crowdsensing (MCS) leverages participation of active citizens to improve performance of existing sensing infrastructures. In typical MCS systems, sensing tasks are allocated and reported on individual-basis. In this paper, we investigate on collaboration among users for data delivery as it brings a number of benefits for both users and sensing campaign organizers and leads to better coordination and use of resources. By taking advantage from proximity, users can employ device-to-device (D2D) communications like Wi-Fi Direct that are more energy efficient than 3G/4G technology. In such scenario, once a group is set, one of its member is elected to be the owner and perform data forwarding to the collector. The efficiency of forming groups and electing suitable owners defines the efficiency of the whole collaborative-based system. This paper proposes three policies optimized for MCS that are compliant with current Android implementation of Wi-Fi Direct. The evaluation results, obtained using CrowdSenSim simulator, demonstrate that collaborative-based approaches outperform significantly individual-based approaches

    CrowdSenSim: a Simulation Platform for Mobile Crowdsensing in Realistic Urban Environments

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    Smart cities take advantage of recent ICT developments to provide added value to existing public services and improve quality of life for the citizens. The Internet of Things (IoT) paradigm makes the Internet more pervasive where objects equipped with computing, storage and sensing capabilities are interconnected with communication technologies. Because of the widespread diffusion of IoT devices, applying the IoT paradigm to smart cities is an excellent solution to build sustainable Information and Communication Technology (ICT) platforms. Having citizens involved in the process through mobile crowdsensing (MCS) techniques augments capabilities of these ICT platforms without additional costs. For proper operation, MCS systems require the contribution from a large number of participants. Simulations are therefore a candidate tool to assess the performance of MCS systems. In this paper, we illustrate the design of CrowdSenSim, a simulator for mobile crowdsensing. CrowdSenSim is designed specifically for realistic urban environments and smart cities services. We demonstrate the effectiveness of CrowdSenSim for the most popular MCS sensing paradigms (participatory and opportunistic) and we present its applicability using a smart public street lighting scenario

    Informationsübertragung auf Mobilfunkkanälen

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    Generalizing the Transfer in Iterative Error Correction: Dissection Decoding

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    Iterative decoding with message-passing is consid- ered. The message format is generalized from the classical, single probability value for each code symbol to a probability distribu- tion by introducing an additional logarithmic probability mea- sure. Thereby, the representation of the probability distributions underlying the constituent code constraints by the messages is improved in terms of the Kullback-Leibler divergence. Simulation shows that this improvement can transfer to the error correcting performance
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